StarCraft enhanced upon its predecessor Warcraft II, which featured two extremely similar playable factions, by introducing asymmetry concerning the models and systems available to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered during the lesser-acknowledged 1996 SSI launch War Wind. The device styles available https://laneuu49w.weblogco.com/29932816/starcraft-an-overview